A consortium of numerous chapters in the midwest and Great Lakes regions.
The Lands of the Rising Winds was founded in the summer of 1998 when two established but warring Shires, Windmoor Crossing and Lyons Tomb, allied together under a banner of peace and friendship. This unprecedented union formed a new government, ruled by men and women drawn from the populace of the (now) many Shires currently growing under its protective shadow. Thus, with the gracious aid and sponsorship of the Kingdom of the Emerald Hills, was born the Barony of the Rising Winds, an independent freehold of Amtgardia nestled firmly in the barbaric wastes of the Midwest. Since the alliance of the two Shires and the addition of several more, the then Barony grew into a Duchy which quickly swelled to over 175 people registered on the books. After much hard work and effort from all her peoples, the Rising Winds was granted Kingdom status by a unanimous vote of the Circle of Monarchs and the Burning Lands Board of Directors at the 20th Gathering of the Clans, July 2002.
In 2005 two Principalities were formed Tal Dagore & Midgard they were functional for almost a year procedurally they were dismantled back into their respective individual parks. In 2009, following a failed bid for kingdom by Western Gate, the Principality of Tal Dagore was reformed and subsequently gained kingdom status the following year at Clan XXVIII becoming the 16th Kingdom.
An average Rising Winds Coronation or Midreign usually gathers between 250-300 people in attendance without visitors.
 Newest Monarchy
Most Reigning from March 2013 to September 2013.
New Monarchy put in place in March 2013 during Kingdom Coronation.
 See Also
- See RW Monarchy
- See RisingWindsPlaces
- See Rising Winds People
- See Rising Winds Peerage
- See Rising Winds nobility
|Kingdoms and Principalities of Amtgard|
| Kingdoms: Burning Lands · Emerald Hills · Celestial Kingdom · Golden Plains · Iron Mountains · Goldenvale · |
Dragonspine · Wetlands · Neverwinter · Blackspire · Rising Winds · Crystal Groves · Desert Winds · Tal Dagore · Northern Lights
Principalities: Winter's Edge (NW) · Rivermoor (IM) · Polaris (RW) · Northern Empire (GV) · Dreadmoor (EH) · Westmarch (DS) · Stormhaven (BS)