Historical Data
A guardian angel is a spirit who is believed to protect and to guide a particular person. The concept of tutelary angels (that is, angels who watch over a particular place, person or nation) and their hierarchy was extensively developed in Christianity in the 5th century by Pseudo-Dionysius the Areopagite. The theology of angels, and tutelary spirits, has undergone many refinements since the 400’s, and contemporary orthodox belief in both the Eastern and Western churches is that guardian angels protect the body and present prayers to God, protecting whichever person God assigns them to.
 Amtgard Description
Guardian Angels represent the primal, protective forces of the White Light, and take the form of winged hunting animals like bears, snakes or great cats. These powerful Angelicals are never summoned without great need, for the death of such a being is rumored to shake all of creation to its very foundations. Guardians are generally humorless and emotionless, performing their ministrations with a seemingly automated precision that makes them both painfully efficient and woefully unfriendly. Add in their bestial appearances and distaste for evil or destructive acts of any kind - and were it not for the wings and shining nimbus of holy light, many Guardian Angels could be easily mistaken for a less-than-beneficent creature.
Animal garb, feathered wings
Summoned By: Healer (6), for 4 Magic Points
SL Ratio: 3/1
Type: Extra-Planar Mystical Animation
Q/M Ratio: 3/1
Armor: 2 points Natural Invulnerable
Weapons: Single Short (Magical) or Long (Magical)
Immunities: Control, Death, Disease, Flame, Poison, Subdual
Natural Lives: 3
 Abilities & Traits
- Circle of Protection (M) (unlimited)
- Extend Immunities (T) Only with summoner.
- Heal (M) (unlimited)
- Mount (T) For summoner only
- Multi-Planar Existence (T)
- Natural Flight (T)
- Protect (M) (2/game) Only on summoner
- Regeneration (T)